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US86804F2020
A2PE0J
SLGG

SUPER LEAGUE GAMING -,001

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  • Super League takes over Misfits' advertising arm and aims for positive cash EBITDA by year-end

    Super League has completed the acquisition of the advertising division (Misfits Ads Division) from Misfits Gaming Group, expanding its programmatic ad revenues and proprietary technology. The deal is expected to contribute to results from the second quarter and pave the way for Super League to achieve a positive, cash-based EBITDA by year-end. The move comes against a background of a negative EBITDA of $10.87 million over the past twelve months and a market capitalization of $5.91 million; the transaction also includes a brand partnership with Misfits and integrations in Roblox with over 100 million monthly users. In parallel, Robert Kalutkiewicz was appointed to the board of directors, Mark Jung departed, and Justin Stefanovic was hired as senior vice president for business development and platform strategy. » Plus sur de.investing.com


  • Super League acquires stake in Roblox shop My Avatar!

    Super League has acquired a stake in the Roblox shopping experience My Avatar! and is expanding its “Strategic Properties” initiative to monetize Roblox experiences through advertising and branded content. My Avatar! records over 800,000 daily active users and offers a loyalty system for virtual purchases. The acquisition comes as Super League faces a difficult environment: its stock is down 96.6% year‑over‑year at $3.76 with a market capitalization of $5.49 million, but the company has more liquidity than debt and a current ratio of 4.36. Financial details of the transaction were not disclosed; the portfolio now also includes the Misfits Ads Division (subject to shareholder approval) and Hide or Die!. » Plus sur de.investing.com


  • Super League enters partnership with Solsten, bets on AI-powered psychographics despite heavy losses

    Super League announced a strategic partnership with Solsten to integrate psychographic data and generative AI into marketing campaigns. The exclusivity is intended to improve campaign planning, creative development and optimization across channels such as in-game, mobile, social media and CTV. The move comes as the stock fell 97.75% last year, market capitalization stands at around $6.16 million and revenue for the last twelve months was $11.57 million. Super League aims to use the technology to achieve higher acquisition efficiency, better conversion rates and lower customer acquisition costs to reverse a 48% decline in revenue. » Plus sur de.investing.com

Données financières de l'entreprise

Au dernier trimestre, SUPER LEAGUE GAMING -,001 a réalisé un chiffre d'affaires de +2.64b et un bénéfice net de 3.85b
(EUR) juin 2026
YoY
Chiffre d'affaires +2.64b 3,55%
Bénéfice brut +1.09b 1,85%
Bénéfice net 3.85b 62,91%
EBITDA 3.19b 795,50%

Données fondamentales

Indicateur Valeur
Capitalisation boursière
+250.38k
Nombre d'actions
3.41m
Plus haut/bas sur 52 semaines
+14,55 - +0,0729
Dividendes Non
Bêta
1,62
Ratio P/E
0,02
Ratio PEG
0,00
Ratio P/B
+0,79
Ratio P/S
+0,02

Profil de l'entreprise

Super League Gaming, Inc. entwickelt und betreibt Netzwerke von Spielen, Monetarisierungstools und Inhaltskanälen auf Metaverse-Gaming-Plattformen, die Entwickler unterstützen, Spieler anregen und Fans unterhalten. Die Lösungen des Unternehmens bieten Zugang zu einem Publikum, das aus Spielern in den Metaverse-Umgebungen, Fans verschiedener Gaming-Influencer und Zuschauern von Gameplay-Inhalten über soziale Medien und digitale Videoplattformen besteht. Die Plattform des Unternehmens umfasst den Zugang zu In-Game-Communities, eine Metaverse-Werbeplattform und ein Netzwerk von hoch angesehenen Kanälen und Original-Shows auf Instagram, TikTok, Snap, YouTube und Twitch sowie Cloud-basierte Livestream-Produktionstools und eine esports-Einladungsturnierserie. Außerdem bietet das Unternehmen Marken und Werbetreibenden die Möglichkeit, Einblicke und Marketingergebnisse mit Spielern verschiedener Altersgruppen zu erzielen. Das Unternehmen war früher als Nth Games, Inc. bekannt und änderte im Juni 2015 seinen Namen in Super League Gaming, Inc. um. Super League Gaming, Inc. wurde im Jahr 2014 gegründet und hat seinen Hauptsitz in Santa Monica, Kalifornien.

Nom
SUPER LEAGUE GAMING -,001
PDG
Ann Hand
Siège social Santa Monica, ca
États-Unis
Site web
Secteur
Industrie
Industrie
Services et fournitures commerciaux
Introduction en bourse
26/02/2019
Employés 97

Symboles boursiers

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