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Tencent Music shifts from streaming to live events and merchandise as growth driver
Tencent Music reported Q2 2026 revenue of RMB 8.9 billion, up 6% year‑over‑year, aided by the consolidated audio platform Ximalaya which contributed roughly RMB 0.4 billion. Membership revenue rose to RMB 4.8 billion and adjusted EBITDA increased to RMB 3.3 billion, while the company repurchased 43.5 million shares for $400 million. Management is prioritizing live entertainment, artist merchandise and event franchises that showed strong double‑digit growth, but Ximalaya’s consolidation and amortization cloud the underlying growth picture. Margins slipped slightly, operating expenses rose, ad revenue faced headwinds, and the long‑term payoff from the Ximalaya and IP investments remains uncertain. » Plus sur finance.yahoo.com
Tencent Music Q2 2026: revenue beats forecasts, diluted EPS misses expectations and stock falls
Tencent Music reported Q2 2026 revenue of RMB 8.9 billion (+6% y/y), beating estimates, while diluted EPS of RMB 1.57 missed the consensus of RMB 1.62. Adjusted EBITDA rose 5% to RMB 3.3 billion, gross margin dipped slightly to 44.2%, and the stock fell about 10.6% in pre-market trading to $8.85. Consolidation of Ximalaya contributed roughly RMB 0.4 billion to revenue; management expects a slight margin decline and a moderate rise in SG&A costs in H2, but continues to rely on SVIP offerings, IP services, advertising and AI as growth drivers. Tencent Music completed $400 million of share buybacks in the quarter and is preparing a new repurchase program after the previous one expired. » Plus sur de.investing.com
Tencent Music posts solid Q1 growth, highlights AI and subscription strategy
Tencent Music reported Q1 2026 revenue up 7.3% YoY to RMB7.90 billion, driven by a 12.2% rise in music-related services and strong gains in non-membership music revenue. Adjusted EBITDA rose 10.5% to RMB2.83 billion and non‑IFRS net profit was RMB2.27 billion, while cash and equivalents totaled RMB41.00 billion. The company is expanding label partnerships, AI production tools and tiered subscriptions including SVIP and fan clubs to deepen engagement and diversify monetization. » Plus sur finance.yahoo.com
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