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Bandai Namco confirms Elden Ring movie for March 3, 2028; main cast revealed
Bandai Namco announced the live-action Elden Ring movie will hit theaters on March 3, 2028, with production starting this spring. The film is produced by A24 and written and directed by Alex Garland. The main cast includes Kit Connor, Ben Whishaw, Cailee Spaeny, Tom Burke, Havana Rose Liu, Sonoya Mizuno, Jonathan Pryce, Ruby Cruz, Nick Offerman and others. » More on theverge.com
Bandai Namco's Kirby Air Riders preview: Switch 2 racer is fast and chaotic
Bandai Namco and Sora Ltd. debut Kirby Air Riders as a Switch 2-exclusive racer launching November 20, offering high-speed, aggressive vehicular combat that leans more toward F-Zero than Mario Kart. The game, directed by Masahiro Sakurai, features simple but demanding controls, an open-ended City Trial mode with power-up battles, and deeper mechanics than typical Kirby titles. Early impressions highlight its overwhelming pace and competitive focus. » More on theverge.com
Historical dividends Dividends
All dividend metrics All metricsFinancials
| (EUR) | June 2026 | YoY |
|---|---|---|
| Revenue | 1.77bn | 0.15% |
| Gross profit | 781.64m | 5.15% |
| Net profit | 275.49m | 21.83% |
| EBITDA | 429.84m | 19.52% |
Fundamentals
| Metric | Value |
|---|---|
Market capitalization | €22.45bn |
Number of shares | 641.37m |
52-week high/low | €36.79 - €19.89 |
Dividend yield | 1.12% |
Dividends TTM | €0.40 |
Beta | 0.07 |
P/E ratio | 26.10 |
PEG ratio | 1.61 |
P/B ratio | 4.50 |
P/S ratio | 2.89 |
Company profile
BANDAI NAMCO Holdings Inc. develops entertainment-related products and services worldwide. Its Toys and Hobby segment offers toys, capsule and candy toys, cards, confectionery, food, apparel, sundries, plastic models, figures, communications and peripheral equipment, consumer electronics, character-based products, pachinko and pachislot machines, medical and electronic-related equipment, playground equipment, bicycles, furniture, visual, RC and robot toys, molds, stationery, prizes, and other products. This segment is also involved in the contract operations for inspecting and testing; and import and export of toys, etc. The company's Network Entertainment segment plans, develops, and distributes network content, as well as home video games, live events, machines, Internet-based online games, other software and services, amusement machines, etc.; and provides advertising, promotion, online video distribution and games platforms, communication and related tools, and shared services, as well as visual substrates. Its Real Entertainment segment plans, produces, and sells amusement machines; plans and operates amusement facilities, etc.; and provides after-sales services and stocks and sells pre-owned amusement machines and products. The company's Visual and Music Production segment offers visual and music content and package software, and audio engineering services; conducts live entertainment operations; plans and produces animation; manages affiliated artists; operates fan clubs; produces visual products related to live performances, events, and music; plans, produces, and sells goods, tickets, etc. Its IP Creation segment plans and produces animations, labels, events, etc., as well as music related to animations; manages and administers copyrights and other rights. The company was formerly known as NAMCO BANDAI Holdings, Inc. and changed its name to BANDAI NAMCO Holdings Inc. in June 2014. The company was founded in 2005 and is headquartered in Tokyo, Japan.
| Name | BANDAI NAMCO |
| CEO | Yuji Asako |
| Headquarters | Tokyo,
ty Japan |
| Website | |
| Sector | Communication Services |
| Industry | Entertainment |
| IPO | 27/03/2006 |
| Employees | 11,457 |
Ticker symbols
| Exchange | Symbol |
|---|---|
Japan Exchange Group | 7832.T |
Pnk | NCBDF |
Frankfurt | N9B.F |
München | N9B.MU |