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  • Capcom sees renewed sales as horror surges across film, streaming and games

    Capcom reported booming Resident Evil sales—Resident Evil Requiem sold 8 million copies and multiple titles exceeded 3 million—contributing to a quarterly sales record. The article notes horror’s broader 2026 boom: low-cost films and indie games have produced outsized box office and streaming hits, prompting studios and platforms to invest heavily in horror IP. Industry momentum is driving sequels, adaptations and exclusive deals, reinforcing horror as a profitable cross‑media genre. » More on theverge.com


  • Capcom plans to integrate AI into RE Engine to speed game development

    Capcom outlined a roadmap to incrementally evolve its RE Engine into an AI-driven development platform to make tasks for large-scale games more efficient. The studio says it will not use AI to create in-game assets but will embed AI in development workflows and build toward a future of creating games together with AI. The plan aims to reduce time-consuming manual work while keeping human oversight of final game content. » More on theverge.com


  • Capcom stock falls after profit-taking despite record quarter

    Capcom reported an operating profit of „41.1 billion for Q1 of fiscal year 2027 (+66.9% year-on-year) and net sales of „70.4 billion (+54.7%), driven among other things by the new title Pragmata with over 2.5 million units sold. Management left the full-year forecast for operating profit unchanged at „83 billion, with the first quarter covering almost 50% of the target. After a pre-runup and a nine-month high, the stock fell about 4.8% to „4,027 due to profit-taking; Bernstein SocGen confirmed “Outperform” and raised its price target to „4,700. » More on de.investing.com

Historical dividends Dividends

All dividend metrics All metrics
In 2026, Capcom Co. has already paid €0.14 in dividends. The last payout was in June.

Financials

In the last quarter, Capcom Co. had revenue of €379.32m and net profit of €157.09m
(EUR) June 2026
YoY
Revenue 379.32m 41.30%
Gross profit 262.8m 43.66%
Net profit 157.09m 54.47%
EBITDA 227.65m 60.64%

Fundamentals

Metric Value
Market capitalization
€10.52bn
Number of shares
418.31m
52-week high/low
€26.92 - €15.59
Dividend yield
0.99%
Dividends TTM
€0.25
Next dividend
€0.13
Beta
0.49
P/E ratio
27.75
PEG ratio
1.43
P/B ratio
6.43
P/S ratio
8.38

Company profile

Capcom Co., Ltd. plant, entwickelt, produziert, verkauft und vertreibt Heimvideospiele, Online-Spiele, mobile Spiele und Arcade-Spiele in Japan und international. Das Unternehmen ist in den Segmenten Digitale Inhalte, Spielhallenbetrieb, Unterhaltungselektronik und Sonstige GeschĂ€ftsbereiche tĂ€tig. Das Segment Digitale Inhalte entwickelt und vertreibt verpackte und digitale Spielinhalte fĂŒr Heimvideospielplattformen sowie mobile Inhalte und PC-Online-Spiele. Das Segment Arcade Operations betreibt die Plaza Capcom Spielhallen, hauptsĂ€chlich in kommerziellen Komplexen, und veranstaltet verschiedene Events. Das Segment Amusement Equipments befasst sich mit der Entwicklung, der Herstellung und dem Verkauf von Rahmen und LCD-GerĂ€ten fĂŒr Spielautomaten sowie von Software. Das Segment Other Businesses veröffentlicht Walkthrough- und Strategie-Guides sowie Game-Art-BĂŒcher, lizenziert Filme, animierte Fernsehprogramme, Musik-CDs und Merchandise und konzentriert sich auf das Esports-GeschĂ€ft. Außerdem verwaltet das Unternehmen Spielhallen. Capcom Co., Ltd. wurde 1979 gegrĂŒndet und hat seinen Hauptsitz in Osaka, Japan.

Name
Capcom Co.
CEO
Kenzo Tsujimoto
Headquarters Osaka, os
Japan
Website
Sector
Communication Services
Industry
Interactive Media & Services
IPO
04/01/2001
Employees 3,976

Ticker symbols

Exchange Symbol
Japan Exchange Group
9697.T
Pnk
CCOEF
Frankfurt
CPK.F
DĂŒsseldorf
CPK.DU
đŸȘ

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