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Średnia cena docelowa analityków wynosi 46,69 € (+3,30%). Mediana wynosi 45,36 € (+0,35%).
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Roblox business model under pressure due to monetization of its child users
Roblox is one of the world’s largest gaming platforms, at times with more than 150 million active users, with children as the main target group. The very mechanisms that drove Roblox’s growth and revenue could now spell trouble for the platform because of concerns about monetization, safety and regulation. » Więcej na faz.net
Roblox accounts targeted by phishing scams stealing Robux and personal data
Criminals lure mainly child players via links on YouTube, TikTok and Discord promising free Robux, then harvest login credentials on fake Roblox pages that forward victims to the real site. NordVPN researchers found nearly 200 sellers of ready-made phishing kits enabling these attacks, which can include collecting two-factor codes. Parents should encourage opening Roblox only via the official app or website and treating authentication codes like passwords; Roblox says it may not be able to restore stolen Robux in most cases though it offers some security features. » Więcej na theguardian.com
Roblox recovers after price drop and bets on AI and child safety
Roblox has seen its stock rise more than 25% over the month and is benefiting from renewed market strength after the Fed's rate hike. The company runs an online platform for 3D games and is pushing a major AI initiative, while also introducing tiered age accounts with expanded parental controls. Analysts see the mix of growth potential, technical development and stronger child protection as the main drivers behind the recent price movement. » Więcej na finanzen.net
Roblox announces 'Roblox Everywhere' and payment products — stock rises after analyst upgrades
Roblox unveiled the “Roblox Everywhere” initiative, enabling games as standalone apps, browser-based play, offline modes, persistent cross-platform social features and AI-powered developer tools. The company also introduced the Roblox Wallet and the Roblox Card to improve monetization for developers. The stock climbed about 11% intraday to $50.55, supported by price-target increases from several analysts (Wells Fargo $64, BofA $48, Wedbush $48). The gain was company-specific while the S&P 500 and Nasdaq fell, lifting the stock off its 52-week low. » Więcej na de.investing.com
Roblox unveils new creator tools and AI-powered 3D development
At its developer conference, Roblox presented a comprehensive product roadmap with native branch and merge tools in Studio, AI-assisted 3D and texture generation, and expanded terrain and streaming capabilities. Avatar and character technologies were enhanced for denser worlds, more efficient NPC simulation (Slim, CCL), and more realistic animations. Engine updates are intended to enable new game types (offline, turn-based, queue-based matchmaking) while strengthening performance, security, and anti-cheat tools. Several features will launch in early-access phases between early 2025 and late 2026. » Więcej na de.investing.com
Dane finansowe spółki
| (EUR) | wrzesień 2026 | YoY |
|---|---|---|
| Przychody | 1,39 mld | 19,79% |
| Zysk brutto | 1,11 mld | 22,20% |
| Zysk netto | -200,41 mln | 8,00% |
| EBITDA | -133,31 mln | 18,41% |
Dane fundamentalne
| Wskaźnik | Wartość |
|---|---|
Kapitalizacja rynkowa | 30,4 mld € |
Liczba akcji | 671,33 mln |
Maksimum/minimum z 52 tygodni | 94,14 € - 30,73 € |
| Dywidendy | Nie |
Beta | 1,47 |
C/Z (PE Ratio) | -36,17 |
PEG (PEG Ratio) | -20,06 |
C/WK (PB Ratio) | -35 732,37 |
C/S (PS Ratio) | 5,68 |
Profil spółki
Roblox Corporation rozwija i prowadzi internetową platformę rozrywkową. Firma oferuje Roblox Studio, bezpłatny zestaw narzędzi, który umożliwia deweloperom i twórcom tworzenie, publikowanie i obsługę doświadczeń 3D oraz innych treści; Roblox Client, aplikację pozwalającą użytkownikom eksplorować trójwymiarowy świat cyfrowy; Roblox Education, czyli doświadczenia edukacyjne; oraz Roblox Cloud, który zapewnia usługi i infrastrukturę napędzającą platformę human co-experience. Firma obsługuje klientów w Stanach Zjednoczonych, Wielkiej Brytanii, Kanadzie, Europie, Chinach, regionie Azji i Pacyfiku oraz na świecie. Spółka została założona w 2004 roku i ma siedzibę w San Mateo w Kalifornii.
| Nazwa | Roblox Corp. |
| CEO | David Baszucki |
| Siedziba | San Mateo,
ca Stany Zjednoczone |
| Strona internetowa | |
| Sektor | Technologie informacyjne |
| Branża | Oprogramowanie |
| Debiut giełdowy | 10.03.2021 |
| Pracownicy | 3065 |
Symbole giełdowe
| Giełda | Symbol |
|---|---|
NYSE | RBLX |