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Previsión
El precio objetivo medio de los analistas es de 46,63 € (-1,62 %). La mediana es de 44,83 € (-5,42 %).
| Comprar |
16 |
| Mantener |
18 |
| Vender |
4 |
Noticias Ir al feed de noticias
Roblox business model under pressure due to monetization of its child users
Roblox is one of the world’s largest gaming platforms, at times with more than 150 million active users, with children as the main target group. The very mechanisms that drove Roblox’s growth and revenue could now spell trouble for the platform because of concerns about monetization, safety and regulation. » Más en faz.net
Roblox accounts targeted by phishing scams stealing Robux and personal data
Criminals lure mainly child players via links on YouTube, TikTok and Discord promising free Robux, then harvest login credentials on fake Roblox pages that forward victims to the real site. NordVPN researchers found nearly 200 sellers of ready-made phishing kits enabling these attacks, which can include collecting two-factor codes. Parents should encourage opening Roblox only via the official app or website and treating authentication codes like passwords; Roblox says it may not be able to restore stolen Robux in most cases though it offers some security features. » Más en theguardian.com
Roblox recovers after price drop and bets on AI and child safety
Roblox has seen its stock rise more than 25% over the month and is benefiting from renewed market strength after the Fed's rate hike. The company runs an online platform for 3D games and is pushing a major AI initiative, while also introducing tiered age accounts with expanded parental controls. Analysts see the mix of growth potential, technical development and stronger child protection as the main drivers behind the recent price movement. » Más en finanzen.net
Datos financieros de la empresa
| (EUR) | junio de 2026 | YoY |
|---|---|---|
| Ingresos | 1287,15 M | 40,39 % |
| Beneficio bruto | 1031,3 M | 43,93 % |
| Beneficio neto | -160,35 M | 32,11 % |
| EBITDA | -94,63 M | 48,08 % |
Datos fundamentales
| Métrica | Valor |
|---|---|
Capitalización bursátil | 34,28 mil M € |
Número de acciones | 714,38 M |
Máximo/mínimo de 52 semanas | 120,75 € - 30,38 € |
| Dividendos | No |
Beta | 1,47 |
Ratio P/E | -37,42 |
Ratio PEG | 22,87 |
Ratio P/B | 252,33 |
Ratio P/S | 6,72 |
Perfil de la empresa
Roblox Corporation desarrolla y opera una plataforma de entretenimiento en línea. La empresa ofrece Roblox Studio, un conjunto de herramientas gratuito que permite a desarrolladores y creadores crear, publicar y operar experiencias 3D y otro contenido; Roblox Client, una aplicación que permite a los usuarios explorar un mundo digital en 3D; Roblox Education para experiencias de aprendizaje; y Roblox Cloud, que proporciona servicios e infraestructura que impulsan la plataforma de coexperiencia humana. Atiende a clientes en Estados Unidos, el Reino Unido, Canadá, Europa, China, Asia-Pacífico y en el resto del mundo. La empresa se constituyó en 2004 y tiene su sede en San Mateo, California.
| Nombre | Roblox Corp. |
| CEO | David Baszucki |
| Sede | San Mateo,
ca Estados Unidos |
| Sitio web | |
| Sector | Tecnología de la información |
| Industria | Software |
| Salida a bolsa | 10/03/2021 |
| Empleados | 3065 |
Símbolos bursátiles
| Bolsa | Símbolo |
|---|---|
NYSE | RBLX |