Kurse werden geladen...
Prognose
Das durchschnittliche Kursziel der Analysten beträgt 20,68€(−1,57%). Der Median liegt bei 21,81€(+3,81%).
Kaufen | 10 |
Halten | 13 |
Verkaufen | 1 |
Scoring-Modelle
Dividenden-Strategie | 0 / 15 |
HGI-Strategie | 7 / 18 |
Levermann-Strategie | -2 / 13 |
News
Game Engines Market Analysis Report 2025-2030, with Profiles of Buildbox, Clickteam, Cocos, Crytek, Gamesalad, Phaser, Scirra, Stencyl, Stride, The Game Creators, Unity Software, Epic Games & More
Dublin, Jan. 17, 2025 (GLOBE NEWSWIRE) -- The "Game Engines Market Size, Share & Trends Analysis Report By Component, By Type, By Platform, By Genre, By Region, And Segment Forecasts, 2025 - 2030" report has been added to ResearchAndMarkets.com's offering. The global game engines market size is anticipated to reach USD 8.35 billion by 2030. The market is projected to grow at a CAGR of 18.4% from 2025 to 2030. The growth of the market for game engines can be attributed to several factors, including the increasing demand for mobile games, the rise of virtual and augmented reality technologies, and the growing popularity of esports. Game engines are also becoming more accessible and easier to use, allowing developers of all skill levels to create high-quality games and interactive experiences. The market is also witnessing the emergence of innovative game engines, including Unreal Engine 5 and Amazon Lumberyard, which are expected to further drive industry growth. The increasing adoption of game engines across various industries, including education, healthcare, and advertising, is expected to continue the rapid growth of the market during the forecast period. The increasing popularity of mobile gaming drives the market growth of game engines. With the sustained rise in popularity of smartphones and tablets, mobile gaming has become more accessible than ever, increasing demand for games that can be played on the go. Platforms like Unity and Unreal Engine have been able to capitalize on this trend by providing developers with tools and resources to create high-quality mobile games quickly and efficiently. The primary advantage of using game engines for mobile game development is the ability to create games for multiple platforms. Companies offer support for a range of platforms, including iOS, Android, console, and PC. This allows developers to create games once and deploy them to multiple platforms, saving time and resources. The rapid growth in popularity of the eSports industry is also driving market demand, with esports having millions of players & viewers globally. As it continues to grow, companies like Unity and Unreal Engine are becoming more crucial for creating high-quality games that can be played competitively. Game engines offer features such as real-time physics simulation and network optimization, which ensure smooth and responsive gameplay in online multiplayer matches. Besides providing tools for game development, these platforms are used to create specialized tools and software for eSports. For example, Unity has launched Unity for eSports, a set of tools and services designed specifically for the industry. The platform offers features like match management, player profiles, and live streaming integration, making it easier for organizers to manage and broadcast eSports events. The accessibility of this platform is another factor contributing to the market growth. In the past, game development was a highly technical and time-consuming process that required significant expertise. Nowadays, game engines have become more user-friendly with drag-and-drop interfaces, pre-built assets, and tutorials, making it easier for developers of all skill levels to create games. This accessibility has allowed more developers to enter the market, leading to an explosion in the number of games being created. Companies are expected to emphasize technological advancements, innovations, collaborations, and mergers & acquisitions to expand their footprint across yet-to-be-penetrated areas and solidify their position in established regions. For instance, in April 2022, Epic Games introduced Unreal Engine 5, the latest version of its development toolset, to enable creators to build games with substantial amounts of geometric detail. On the other hand, in August 2022, Tencent Games teamed up with Logitech to create a handheld device that will facilitate multiple cloud gaming services. Moreover, in August 2022, Microsoft's Azure was named the cloud partner of the Unity Game Engine, as the latter gears up to boost its 3D portfolio. Unity expects it will help developers to implement their creations more easily and quickly on Xbox and Windows platforms. Game Engines Market Report Highlights» Mehr auf globenewswire.com
Unity Software May Undergo A Transitional Period Before Returning To Growth
Unity Software Inc. may be undergoing a transitional period post-restructuring and may experience potential customer attrition through eFY25 after exiting customer-specific features. Unity improved its pricing mechanics with the release of Unity 6 while removing its runtime fees after receiving pushback from customers. Unity may be set up for improved operations with its new leadership team, providing significant depth in mobile gaming and application monetization.» Mehr auf seekingalpha.com
These 2 gaming stocks could be takeover targets in a Trump 2.0 administration
Goldman Sachs expects a 25% increase in mergers and acquisitions in the United States this year. The investment firm expects the incoming government of Donald Trump to be significantly more business-friendly.» Mehr auf invezz.com
Unternehmenszahlen
(EUR) | Sep. 2024 | |
---|---|---|
Umsatz | 400,95 Mio | 22,00% |
Bruttoeinkommen | 300,33 Mio | 19,07% |
Nettoeinkommen | −112,01 Mio | 4,43% |
EBITDA | −8,26 Mio | 2.314,89% |
Fundamentaldaten
Metrik | Wert |
---|---|
Marktkapitalisierung | 8,49 Mrd€ |
Anzahl Aktien | 402,84 Mio |
52 Wochen-Hoch/Tief | 34,47€ - 13,47€ |
Dividenden | Nein |
Beta | 2,29 |
KGV (PE Ratio) | −10,92 |
KGWV (PEG Ratio) | −22,39 |
KBV (PB Ratio) | 2,72 |
KUV (PS Ratio) | 4,46 |
Unternehmensprofil
Unity Software Inc. entwickelt und betreibt eine Plattform für interaktive Echtzeit-3D-Inhalte. Die Plattform bietet Softwarelösungen für die Erstellung, den Betrieb und die Vermarktung von interaktiven 2D- und 3D-Inhalten in Echtzeit für Mobiltelefone, Tablets, PCs, Konsolen sowie Augmented- und Virtual-Reality-Geräte. Das Unternehmen dient Inhaltserstellern und -entwicklern, Künstlern, Designern, Ingenieuren und Architekten zur Erstellung interaktiver 2D- und 3D-Inhalte in Echtzeit. Es bietet seine Lösungen direkt über seinen Online-Shop, den Außendienst, unabhängige Distributoren und Wiederverkäufer in den Vereinigten Staaten, Dänemark, Belgien, Kanada, China, Kolumbien, Finnland, Frankreich, Deutschland, Irland, Israel, Japan, Litauen, Portugal, Singapur, Südkorea, Spanien, Schweden, der Schweiz und dem Vereinigten Königreich an. Das Unternehmen wurde im Jahr 2004 gegründet und hat seinen Hauptsitz in San Francisco, Kalifornien.
Name | Unity Software |
CEO | Matthew Samuel Bromberg J.D. |
Sitz | San Francisco, ca USA |
Website | |
Industrie | Software |
Börsengang | 18.09.2020 |
Mitarbeiter | 6.748 |
Ticker Symbole
Börse | Symbol |
---|---|
NYSE | U |
Frankfurt | US3.F |
Düsseldorf | US3.DU |
München | US3.MU |
Assets entdecken
Shareholder von Unity Software investieren auch in folgende Assets